H.M. Long’s Hall of Smoke, published 19 January 2021. First book in a series of standalone fantasy novels set in the same universe.

Hessa had one job. And she failed spectacularly at it. Hessa’s goddess tasked her with killing one particular visitor to the village, which Hessa didn’t do. While praying for forgiveness at a shrine high up on a mountainside, to be able to reenter the rangs of the Eangie – a magical warrior priest cast (?) – Hessa’s village is raided by the visitor’s clansmen. Hessa doesn’t make it back in time to save the villagers. What follows is her long journey to atone to be allowed into the High Halls after her death, to be reunited with her loved ones. While different clans from the north and south raid her homeland and murder her people, Hessa has to find the man she didn’t kill and finish the job to curry favour with her goddess to gain a life after death.

This story was hailed as being Viking inspired and I probably expected it to be a lot like Vikings the TV show. After the raid of Hessa’s village, right at the beginning of the book, nothing really interesting happens for a very long time though. In fact, for a good 3/4 of the book, Hessa does nothing but travel, trying to find the man she had to kill. This makes for a lot of (tiresome) landscape descriptions, but little character interaction. Thats’s what I missed most, I guess, some interaction with other characters and a few secondary characters that were more than extras with a few lines. But as I wrote in my headline, the road to atonement might have to be a lonely one. So the missing interaction might be a feature, not a bug. Still, for a book that straddles the fence between YA and NA, I expected a faster pacing.